Caroline (Pricillia) Ng
Caroline (Pricillia) Ng
Character Modeler @ Marvel Studios Animation
Auckland, New Zealand

Summary

Modeling, Texturing, Lighting and Look Dev Artist for Films and Games

Worked for:
Marvel Studios Animation
Blur Studios
Aaron Sims Creative
Tangerine Apps - MARVEL
Assembly Ltd
Grinding Gear Games - Path of Exile & Path of Exile 2
Threaks - All I Need Is Time.

Contact Details:
Email: caroline.pricillia@gmail.com

Resume PDF

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Skills

Look DevelopmentRendering3D ModelingHard Surface ModelingLightingTexturingOrganic ModelingTexture Baking

Software proficiency

After Effects
After Effects
Mari
Mari
Maya
Maya
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
SpeedTree
SpeedTree

Reel

Experience

  • Senior 3D Artist at Grinding Gear Games
    Auckland, New Zealand
    March 2018 - October 2021

  • Lead Character Modeller at Grinding Gear Games
    Auckland, New Zealand
    October 2021 - Present

  • Character Modeler at Assembly Ltd
    Auckland, New Zealand
    March 2018 - May 2018

  • Intern/Modeler/Texture Artist at Blur Studios
    Culver City, United States of America
    April 2017 - June 2017

  • 3D Artist at Aaron Sims Creative
    Burbank, United States of America
    June 2017 - July 2018

  • 3D Artist at Tangerine Apps
    El Segundo, United States of America
    August 2017 - October 2017

  • Character Artist at Threaks Gmbh
    Germany
    November 2019 - February 2020

  • Character Modeler at Marvel Studios
    United States of America
    January 2020 - Present